![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Annie_Square_0_1.jpg)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/CheapShot/CheapShot.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/ZombieWard/ZombieWard.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/Celerity/CelerityTemp.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png)
![점멸](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png)
![점화](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3340.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3301.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/2031.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3117.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3069.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3800.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3117.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3069.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3800.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/2045.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3107.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3190.png)
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
---|---|---|---|---|---|
체력 | 594 (+102) | 2328 | 마나 | 418 (+25.0) | 843 |
공격력 | 50.4 (+2.63) | 95 | 공격 속도 | 0.61 (+1.36%) | 0.751 |
5초당 체력회복 | 5.42 (+0.55) | 14.77 | 5초당 마나회복 | 8 (+0.8) | 21.6 |
방어력 | 19.22 (+4.7) | 99.12 | 마법 저항력 | 30 (+1.3) | 52.1 |
이동 속도 | 335.0 | 335 | 사정 거리 | 625 | 625 |
이전 버전의 룬 특성이 있습니다.
룬 시뮬레이터 파트의 업데이트가 필요합니다.
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_exhaust.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_Q.png?v=240516b)
재사용 대기시간: 4초
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_W.png?v=240516b)
재사용 대기시간: 8초
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_E.png?v=240516b)
재사용 대기시간: 12/11.5/11/10.5/10초
용암 방패는 각 대상에게 보호막당 한 번 피해를 입힙니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Annie_R.png?v=240516b)
재사용 대기시간: 130/115/100초
티버는 45초동안 적들을 추격하며 50/70/100 (+0.1 AP)의 기본 공격력을 가지고, 주변 적들에게 매 초마다 20/30/40 (+0.12 AP)의 마법 피해를 줍니다.
애니가 용암 방패를 시전하면 티버는 용암 방패 효과를 얻습니다.
티버의 분노는 티버가 소환되었을 때/애니가 방화광 스킬로 적 챔피언을 기절시켰을 때/ 애니가 죽었을 때 발동됩니다.
분노: 티버의 공격 속도가 275%, 이동 속도가 100% 상승한 뒤 3초에 걸쳐 기존 상태로 돌아옵니다.
티버 체력: 1,150~3,500 (+주문력의 75%) 티버 방어/마법 저항력: 30~90 티버 이동 속도: 350/375/400 (사정거리: 600, 범위: 150)
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
를 1렙에 주면 라인전 복귀하기 전까지 기절 스텍을 쌓을 수가 없습니다. W를 줘서 리쉬후 라인복귀까지 4 스텍을 쌓고 기절로 인한 딜교환을 더욱 좋게 하기 위함입니다.
라인전 단계에서는 애니가 매우 무력합니다. (짧은 스킬 사거리, 아군을 지원하는 스킬 전무)
심지어 저레벨단계에서는 스킬 데미지가 매우 높은것도 아니기 때문에 쇼부를 보기도 힘들고 스턴이 한 번 빠지면 많 이 무력한 모습을 보입니다.
상대가 라인전이 좋은 나미, 소나와 같은 AP 챔피언이라면 지속적인 딜교는 자제하고 일방적인 딜교가 가능할 떄 (나미의 W, 소나의 Q가 빠졌을때 ) QW스턴 콤보로 체력을 깎아 드시다가 6렙후에 킬을 노리시는게 좋습니다.
상대가 브라움 노틸러스 레오나 와 같은 돌격형 전사 탱커형 서폿일때는 스킬을 아끼시고 상대 원거리 딜러에 포커싱을 맞추셔야 합니다. 이 챔피언들은 저레벨 구간에서 CC도 강력하고 단단하기 때문에 애니스턴이 빠지면 급하게 라인전이 무력해져서 역으로 이니시를 맞고 역관광당하기 쉽습니다 (애니는 체력, 방어력도 매우 낮습니다)
이럴때는 상대 메인 이니시 스킬이 빠졌을때만 일방적으로 딜교하시고 웬만하면 스택을 유지해 주세요,
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
코멘트
코멘트(0)