![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Tryndamere_Square_0_1.jpg)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/Unflinching/Unflinching.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Resolve/Revitalize/Revitalize.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/LastStand/LastStand.png)
![점멸](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png)
![점화](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1036.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1055.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3046.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3153.png)
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
---|---|---|---|---|---|
체력 | 695.64 (+108) | 2531.64 | 마나 | 100 (+0.0) | 100 |
공격력 | 66 (+4) | 134 | 공격 속도 | 0.644 (+3.4%) | 1.016 |
5초당 체력회복 | 8.51 (+0.9) | 23.81 | 5초당 마나회복 | 0 (+0) | 0 |
방어력 | 33 (+4.3) | 106.1 | 마법 저항력 | 32.1 (+2.05) | 66.95 |
이동 속도 | 345.0 | 345 | 사정 거리 | 175 | 175 |
이전 버전의 룬 특성이 있습니다.
룬 시뮬레이터 파트의 업데이트가 필요합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
분노가 1 상승할 때마다 치명타율이 0.5% 만큼 증가합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
사용 시: 트린다미어가 분노를 소모하여 30/40/50/60/70 (+0.3AP) +0.5/0.95/1.4/1.85/2.3 (+0.012AP)의 체력을 회복합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
기본 지속 효과: 트린다미어가 치명타를 입힐 경우 회전 베기의 재사용 대기시간이 0.75초 감소합니다. 챔피언 상대로는 이 효과가 두 배가 됩니다. (사정거리: 650)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
뭐 트린다 콤보야
E로 들어가서
뒤돌때 맞다이할때 W써주고
Q회복 적절히 써주는 것 밖에 더 있나?
궁 잘 써주고
사실 집중공격메타라 착취 트린다가 좋은 상황은 아니다.
그러나 집중공격,치명적속도 너무 트린다와는 맞지 않는 룬이다.
치명적 속도는 다들.. 트린다로 공속 2.5 한번씩 찍어본 경험이 있지 않은가?
어땠는가? 정말로 강했는가?
집중공격이야 트린다로 3대때리면 보통 400씩 1200이 다는데
거기서 공격력 40~50이 붙는게 더 필요한가?
게다가 트린다가 때려주는 영웅을 아군들이 공격할 상황이 많이나오는가?
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
코멘트
코멘트(0)