![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://upload2.inven.co.kr/upload/2018/05/02/bbs/i13390936428.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Tryndamere_Square_0_1.jpg)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Precision/Triumph.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/LastStand/LastStand.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Resolve/Revitalize/Revitalize.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Resolve/SecondWind/SecondWind.png)
![순간이동](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_teleport.png)
![점멸](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1055.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png)
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
---|---|---|---|---|---|
체력 | 695.64 (+108) | 2531.64 | 마나 | 100 (+0.0) | 100 |
공격력 | 66 (+4) | 134 | 공격 속도 | 0.644 (+3.4%) | 1.016 |
5초당 체력회복 | 8.51 (+0.9) | 23.81 | 5초당 마나회복 | 0 (+0) | 0 |
방어력 | 33 (+4.3) | 106.1 | 마법 저항력 | 32.1 (+2.05) | 66.95 |
이동 속도 | 345.0 | 345 | 사정 거리 | 175 | 175 |
이전 버전의 룬 특성이 있습니다.
룬 시뮬레이터 파트의 업데이트가 필요합니다.
![](http://upload2.inven.co.kr/upload/2018/05/02/bbs/i14703401658.png)
![Teleport(순간이동) Teleport(순간이동)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_teleport.png?v=20180418a)
![Ignite(점화) Ignite(점화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png?v=20180418a)
![Ghost(유체화) Ghost(유체화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ghost.png?v=20180418a)
![Ignite(점화) Ignite(점화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png?v=20180418a)
![Ghost(유체화) Ghost(유체화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ghost.png?v=20180418a)
![Ignite(점화) Ignite(점화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png?v=20180418a)
![Ghost(유체화) Ghost(유체화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ghost.png?v=20180418a)
![Teleport(순간이동) Teleport(순간이동)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_teleport.png?v=20180418a)
![Flash(점멸) Flash(점멸)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png?v=20180418a)
![Ghost(유체화) Ghost(유체화)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ghost.png?v=20180418a)
![Flash(점멸) Flash(점멸)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png?v=20180418a)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
분노가 1 상승할 때마다 치명타율이 0.5% 만큼 증가합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
사용 시: 트린다미어가 분노를 소모하여 30/40/50/60/70 (+0.3AP) +0.5/0.95/1.4/1.85/2.3 (+0.012AP)의 체력을 회복합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
기본 지속 효과: 트린다미어가 치명타를 입힐 경우 회전 베기의 재사용 대기시간이 0.75초 감소합니다. 챔피언 상대로는 이 효과가 두 배가 됩니다. (사정거리: 650)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
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트린 스킬에 콤보가 있었던가!
이런저런 콤보 다 필요없다!
다가가서!
때린다!
사람들의 인식 속에서
트린의 Q는 그저 피채우는 스킬
W는 꼬꼬닭이며
E는 회전베기
R은 안죽기
이게 끝이다!
하지만 사람들이 무심코 지나치는 툴팁들이 하나씩 있었으니!
는 내 피가 적을 수록 AD가 늘어나는 옵션이 있고, 스킬을 1개 찍을때마다 공격력이 5씩 증가한다!
는 뒤돌아 있는 적에게 슬로우를 걸 뿐만 아니라 적의 공격력을 스킬 레벨에 따라 20/35/50/65/80으로
마스터시 무려 80의 AD를 깍아낸다!
는 치명타가 터질때마다 쿨타임이 1초씩 줄어들며 적 챔피언을 치명타로 명존쎄를 박을 경우 무려 2초가 줄어든다!
마스터 후 쿨감 40%가 되면 치명타가 터진다는 가정 하에 평평
가 된다!
이건 대부분 아는 사실이지만....사용하는 순간 분노가 생성된다!
하지만 이걸 이용하겠다고 궁쓰기 전에 로 힐을 받으면서 한타임 더 버티겠다는 마인드는 버린다!
의 쿨타임이 짧은 것이 아니기에
이 끝났을 때에 도트딜을 극복하기 위해서
를 쓰는 경우가 적지 않게 있는데,
를 먼저 써버리면
이 끝날 때에 얄짤없이 죽어야한다!
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180418a)
![](http://upload2.inven.co.kr/upload/2018/05/02/bbs/i13390936428.png)
![](http://upload2.inven.co.kr/upload/2018/05/02/bbs/i15698957106.png)
![](http://upload2.inven.co.kr/upload/2018/05/03/bbs/i13140270366.png)
![Spinning Slash(회전 베기) Spinning Slash(회전 베기)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=20180418a)
![LeBlanc(르블랑) LeBlanc(르블랑)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Leblanc_Square_0_1.jpg?v=20180418a)
![Katarina(카타리나) Katarina(카타리나)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Katarina_Square_0_2.jpg?v=20180418a)
![Yasuo(야스오) Yasuo(야스오)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Yasuo_Square_0_1.jpg?v=20180418a)
뒷문을 턴다.
빨리 패치좀......
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
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