![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
게임의 템포가 빨라진게 가장 크다고 할 수 있습니다.
더욱 말도 안되는 것 은 타릭의 궁극기인 무적과는 다르게
즉시 시전과 짧은 쿨 타임 킬 관여시 초기화라는 무서운 효과가
있습니다.
레나타 W는 룬에선 최후의 저항과 템으론 죽음의 무도가 빛을 발휘 합니다.
죽음의 무도 효과로 체력 회복을 하게 됩니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Renata Glasc_Square_0.jpg)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/7200_Domination.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/CheapShot/CheapShot.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/ZombieWard/ZombieWard.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/7203_Whimsy.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Inspiration/CashBack/CashBack2.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png)
![](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/50002.png)
![](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/50004.png)
![](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/50007.png)
![탈진](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_exhaust.png)
![유체화](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ghost.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1001.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3850.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3117.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3109.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3050.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/2065.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/4643.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3853.png)
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
---|---|---|---|---|---|
체력 | 545 (+94) | 2143 | 마나 | 350 (+50) | 1200 |
공격력 | 49 (+3) | 100 | 공격 속도 | 0.625 (+2.11%) | 0.849 |
5초당 체력회복 | 5.5 (+0.55) | 14.85 | 5초당 마나회복 | 11.5 (+0.5) | 20 |
방어력 | 27 (+4.7) | 106.9 | 마법 저항력 | 30 (+1.3) | 52.1 |
이동 속도 | 330 | 330 | 사정 거리 | 550 | 550 |
이전 버전의 룬 특성이 있습니다.
룬 시뮬레이터 파트의 업데이트가 필요합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_P.png?v=240516b)
아군 챔피언이 기본 공격 또는 스킬로 대상을 공격하면 표식을 소모해 최대 체력의 1~2%(+AP100당 2%)에 해당하는 마법 피해를 입힙니다.
레나타는 한 대상에게만 표식을 남길 수 있습니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_Q.png?v=240516b)
재사용 대기시간: 16초
재사용 시: 레나타가 대상을 지정한 방향으로 던져 적중하는 적에게 80/125/170/215/260 (+0.8AP)의 마법 피해를 입힙니다. 챔피언을 던진 경우 적중하는 적을 0.5초간 기절시킵니다. (사정거리: 900/275)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_W.png?v=240516b)
재사용 대기시간: 28/27/26/25/24초
대상이 죽으면 체력을 완전히 회복한 후 3초에 걸쳐 부식됩니다.
부식 중에 처치에 관여하면 체력이 최대 체력의 20%가 되고 부식이 중단됩니다.
부식 중인 챔피언의 죽음은 체력 회복 등의 효과로 늦출 수 있지만, 해당 챔피언이 처치에 관여하지 않는 한 죽음을 막을 수 없습니다. 챔피언의 죽음은 한 번만 늦출 수 있습니다. (사정거리: 800)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_E.png?v=240516b)
재사용 대기시간: 14초
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_RenataGlasc_R.png?v=240516b)
재사용 대기시간: 150/130/110초
광란 상태에 빠진 적은 공격 속도가 100% 증가합니다. (사정거리: 2000, 범위: 750)
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![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
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