![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://upload2.inven.co.kr/upload/2018/06/20/bbs/i15032690297.png)
![](http://upload2.inven.co.kr/upload/2018/06/20/bbs/i14185256416.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Tryndamere_Square_0_1.jpg)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/NimbusCloak/6361.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/Celerity/CelerityTemp.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png)
![](http://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Sorcery/LastStand/LastStand.png)
![점멸](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_flash.png)
![점화](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/spells/lol_spell_ignite.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Kled_Square_0.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Renekton_Square_0_2.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Pantheon_Square_0_1.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Gangplank_Square_0_3.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Vladimir_Square_0_1.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Vayne_Square_0_2.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png)
![](https://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1054.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/2003.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1055.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png)
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
구분 | 1레벨 (레벨당 성장수치) |
18레벨 최종 수치 |
---|---|---|---|---|---|
체력 | 695.64 (+108) | 2531.64 | 마나 | 100 (+0.0) | 100 |
공격력 | 66 (+4) | 134 | 공격 속도 | 0.644 (+3.4%) | 1.016 |
5초당 체력회복 | 8.51 (+0.9) | 23.81 | 5초당 마나회복 | 0 (+0) | 0 |
방어력 | 33 (+4.3) | 106.1 | 마법 저항력 | 32.1 (+2.05) | 66.95 |
이동 속도 | 345.0 | 345 | 사정 거리 | 175 | 175 |
이전 버전의 룬 특성이 있습니다.
룬 시뮬레이터 파트의 업데이트가 필요합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_q.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_w.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_e.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
![](http://static.inven.co.kr/image_2011/lol/skill/icon_16x14_r.png)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_P.png?v=240516b)
분노가 1 상승할 때마다 치명타율이 0.5% 만큼 증가합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_Q.png?v=240516b)
사용 시: 트린다미어가 분노를 소모하여 30/40/50/60/70 (+0.3AP) +0.5/0.95/1.4/1.85/2.3 (+0.012AP)의 체력을 회복합니다.
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_W.png?v=240516b)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_E.png?v=240516b)
기본 지속 효과: 트린다미어가 치명타를 입힐 경우 회전 베기의 재사용 대기시간이 0.75초 감소합니다. 챔피언 상대로는 이 효과가 두 배가 됩니다. (사정거리: 650)
![](https://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/ability/lol_Tryndamere_R.png?v=240516b)
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콤보는 라인전용 밖에 없습니다.
E평, WE평, E평평W평 등등... 뭐.. 알아서 하세요 ㅋㅋㅋ
여러분들의 트린짬으로 감각으로 하시는거죠!
3레벨 구간에 킬각이 보이면 W, 안보이면 Q 찍는겁니다.
팁이라고 한다면야.. '난입'을 발동시킬 때 평E평, E평평,
WE평 등 여러가지 있지만..
W를 활용해서 터치시려면 무조건! 닭이 맞아야합니다.
궁을 다 찍는 이유는 '빛의 망토' 때문입니다.
빛의망토+난입 은 추노와 도주 모두 자랑합니다. 끝판왕!
![Doran's Shield(도란의 방패) Doran's Shield(도란의 방패)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1054.png?v=20180615a)
![Dr. Mundo(문도 박사) Dr. Mundo(문도 박사)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/DrMundo_Square_0_1.jpg?v=20180615a)
![Nasus(나서스) Nasus(나서스)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Nasus_Square_0_2.jpg?v=20180615a)
![Doran's Blade(도란의 검) Doran's Blade(도란의 검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1055.png?v=20180615a)
![Doran's Shield(도란의 방패) Doran's Shield(도란의 방패)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/1054.png?v=20180615a)
폭풍갈퀴
※ 툴팁은 8.13 패치에 변경됩니다!
![Stormrazor(폭풍갈퀴) Stormrazor(폭풍갈퀴)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png?v=20180615a)
![Phase Rush(난입) Phase Rush(난입)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8230.png?v=20180504a)
![Phase Rush(난입) Phase Rush(난입)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8230.png?v=20180504a)
![Stormrazor(폭풍갈퀴) Stormrazor(폭풍갈퀴)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png?v=20180615a)
![Trinity Force(삼위일체) Trinity Force(삼위일체)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3078.png?v=20180615a)
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180615a)
![Statikk Shiv(스태틱의 단검) Statikk Shiv(스태틱의 단검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3087.png?v=20180615a)
![Stormrazor(폭풍갈퀴) Stormrazor(폭풍갈퀴)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png?v=20180615a)
![Statikk Shiv(스태틱의 단검) Statikk Shiv(스태틱의 단검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3087.png?v=20180615a)
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180615a)
![Trinity Force(삼위일체) Trinity Force(삼위일체)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3078.png?v=20180615a)
![Stormrazor(폭풍갈퀴) Stormrazor(폭풍갈퀴)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png?v=20180615a)
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180615a)
![Statikk Shiv(스태틱의 단검) Statikk Shiv(스태틱의 단검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3087.png?v=20180615a)
![Essence Reaver(정수 약탈자) Essence Reaver(정수 약탈자)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3508.png?v=20180615a)
![Statikk Shiv(스태틱의 단검) Statikk Shiv(스태틱의 단검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3087.png?v=20180615a)
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180615a)
![Trinity Force(삼위일체) Trinity Force(삼위일체)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3078.png?v=20180615a)
![Essence Reaver(정수 약탈자) Essence Reaver(정수 약탈자)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3508.png?v=20180615a)
![Phase Rush(난입) Phase Rush(난입)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8230.png?v=20180504a)
![Stormrazor(폭풍갈퀴) Stormrazor(폭풍갈퀴)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3095.png?v=20180615a)
![Fleet Footwork(기민한 발놀림) Fleet Footwork(기민한 발놀림)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8021.png?v=20180504a)
![Infinity Edge(무한의 대검) Infinity Edge(무한의 대검)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3031.png?v=20180615a)
![Conqueror(정복자) Conqueror(정복자)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8010.png?v=20180504a)
![Trinity Force(삼위일체) Trinity Force(삼위일체)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/item/3078.png?v=20180615a)
![Dark Harvest(어둠의 수확) Dark Harvest(어둠의 수확)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8128.png?v=20180504a)
![Teemo(티모) Teemo(티모)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Teemo_Square_0_1.jpg?v=20180615a)
![Kennen(케넨) Kennen(케넨)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Kennen_Square_0_1_1.jpg?v=20180615a)
![Quinn(퀸) Quinn(퀸)](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/champions/Quinn_Square_0_1.jpg?v=20180615a)
정수 약탈자
정수 약탈자는 루시안의 기본 지속 효과 - 빛의 사수와 같이 스킬 재사용 대기시간을 빠르게 초기화 하거나 레넥톤의 W - 무자비한 포식자와 같이 기본 공격 취소('평캔')가 가능한 스킬을 보유한 챔피언들에게 특히 유용했습니다. 이번 변경은 기존에 정수 약탈자를 주로 사용하던 챔피언들에게는 큰 상향이 아닐 수 있지만, 좀 더 많은 챔피언들이 사용하는 계기가 될 겁니다. 공격 속도를 좀 더 증가시키면 추가 공격 효과를 누릴 수 없었던 챔피언들도 정수 약탈자를 활용할 수 있겠죠.
※ 툴팁은 8.13 패치에 변경됩니다!
상대하기 어려운 챔피언 Best 3
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Kled_Square_0.png?v=240516b)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Renekton_Square_0_2.png?v=240516b)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Pantheon_Square_0_1.png?v=240516b)
상대하기 쉬운 챔피언 Best 3
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Gangplank_Square_0_3.png?v=240516b)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Vladimir_Square_0_1.png?v=240516b)
![](http://static.inven.co.kr/image_2011/site_image/lol/dataninfo/icon/counterpick/Vayne_Square_0_2.png?v=240516b)
![Phase Rush(난입) Phase Rush(난입)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8230.png?v=20180504a)
![Conqueror(정복자) Conqueror(정복자)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8010.png?v=20180504a)
![Fleet Footwork(기민한 발놀림) Fleet Footwork(기민한 발놀림)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8021.png?v=20180504a)
![Grasp of the Undying(착취의 손아귀) Grasp of the Undying(착취의 손아귀)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8437.png?v=20180504a)
![Phase Rush(난입) Phase Rush(난입)](http://static.inven.co.kr/image_2011/lol/mastery/preseason/runes171109b/8230.png?v=20180504a)
라인은 기존의 트린다미어와는 다릅니다.
초반 라인전 2~5레벨 구간까지는 사려야 어느정도 각이 보입니다.
1레벨은 딜교환이 정말 강하니 잭스같은 상대가 아니라면 시도해보세요!
1레벨 딜교환이 성공한다면 2~5레벨 구간을 굳이 사리실 필요는 없습니다.
??? 님들 하시는거처럼 처맞으면 Q 딜교하고 Q 분노채우면 Q 써서 피 유지시켜주세요. 피많으면 갱와도 난입때문에 살아남을 수 있으니까요!
기존 트린과 같습니다.
설명하지 않겠습니다.
기존 트린과 같습니다.
설명하지 않겠습니다.
한타때 적진으로 들어가 적을 다 패도 무방하고 빨리 스킬 다빼게하고 [빛의망토+난입] 으로
탈출하시면 됩니다. 탈출은 걸어서도 가능하니 적 cc기 궁5초동안 빼면 어그로는 끝입니다.
지금은 난입을 들면 라인전이 수월한 상대만 얼굴 띄우겠습니다.
이러한 상대들의 대부분 진입은 W걸고 E
평쳐서 '난입'
발동시킨 후 쫒아가주세요.
약 아닙니다. 꿀입니다.
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
![](http://static.inven.co.kr/image_2011/lol/common/bg_1x6_blue1_vote.png)
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